TED演讲稿.docx
- 文档编号:11057402
- 上传时间:2023-02-24
- 格式:DOCX
- 页数:47
- 大小:66.87KB
TED演讲稿.docx
《TED演讲稿.docx》由会员分享,可在线阅读,更多相关《TED演讲稿.docx(47页珍藏版)》请在冰豆网上搜索。
TED演讲稿
Thegamethatcangiveyou10extrayearsoflife
I'magamer,soIliketohavegoals. Ilikespecialmissionsandsecretobjectives. Sohere'smyspecialmissionforthistalk:
I'mgoingtotrytoincreasethelifespan ofeverysinglepersoninthisroom bysevenandahalfminutes. Literally,youwilllivesevenandhalfminuteslonger thanyouwouldhaveotherwise, justbecauseyouwatchedthistalk.
0:
37Okay,someofyouarelookingalittlebitskeptical. That'sokay,becausecheckitout-- Ihavemathtoprovethatitispossible. Anditwon'tmakealotofsensenow. I'llexplainitalllater, justpayattentiontothenumberatthebottom:
plus-7.68245837minutes thatwillbemygifttoyouifI'msuccessfulinmymission.
0:
57Now,youhaveasecretmissiontoo. Yourmissionistofigureouthowyouwanttospendyour extrasevenandahalfminutes. AndIthinkyoushoulddosomethingunusualwiththem, becausethesearebonusminutes.Youweren'tgoingtohavethemanyway.
1:
11Now,becauseI'magamedesigner,youmightbethinkingtoyourself, Iknowwhatshewantsustodowiththoseminutes, shewantsustospendthemplayinggames. Nowthisisatotallyreasonableassumption, giventhatIhavemadequiteahabitofencouragingpeople tospendmoretimeplayinggames. Forexample,inmyfirstTEDTalk, Ididproposethatweshouldspend21billionhoursaweek asaplanetplayingvideogames.
1:
36Now,21billionhours,it'salotoftime. It'ssomuchtime,infact,thatthenumberoneunsolicitedcomment thatIhaveheardfrompeopleallovertheworld sinceIgavethattalk,isthis:
Jane,gamesaregreatandall,butonyourdeathbed, areyoureallygoingtowishyouspentmoretimeplayingAngryBirds?
Thisideaissopervasive--thatgamesareawasteoftime thatwewillcometoregret--thatIhearitliterallyeverywhereIgo. Forexample,truestory:
Justafewweeksago, thiscabdriver,uponfindingoutthatafriendandIwereintown foragamedeveloper'sconference, turnedaroundandsaid--andIquote-- "Ihategames.Wasteoflife.Imaginegettingtotheendofyourlife andregrettingallthattime."
2:
23Now,Iwanttotakethisproblemseriously. Imean,Iwantgamestobeaforceforgoodintheworld. Idon'twantgamerstoregretthetimetheyspentplaying, timethatIencouragedthemtospend. SoIhavebeenthinkingaboutthisquestionalotlately. Whenwe'reonourdeathbeds,willweregret thetimewespentplayinggames?
2:
42Now,thismaysurpriseyou,butitturnsout thereisactuallysomescientificresearchonthisquestion.It'strue.Hospiceworkers, thepeoplewhotakecareofusattheendofourlives, recentlyissuedareportonthemostfrequentlyexpressedregrets thatpeoplesaywhentheyareliterallyontheirdeathbeds. Andthat'swhatIwanttosharewithyoutoday-- thetopfiveregretsofthedying.
3:
09Numberone:
IwishIhadn'tworkedsohard. Numbertwo:
IwishIhadstayedintouchwithmyfriends.Numberthree:
IwishIhadletmyselfbehappier. Numberfour:
IwishI'dhadthecouragetoexpressmytrueself. Andnumberfive:
IwishI'dlivedalifetruetomydreams, insteadofwhatothersexpectedofme.
3:
43Now,asfarasIknow,nooneevertoldoneofthehospiceworkers, IwishI'dspentmoretimeplayingvideogames, butwhenIhearthesetopfiveregretsofthedying, Ican'thelpbuthearfivedeephumancravings thatgamesactuallyhelpusfulfill.
3:
57Forexample,IwishIhadn'tworkedsohard. Formanypeople,thismeans,IwishI'dspentmoretimewithmyfamily,withmykidswhentheyweregrowingup. Well,weknowthatplayinggamestogetherhastremendous familybenefits. ArecentstudyfromBrighamYoungUniversity SchoolofFamilylifereportedthatparentswho spendmoretimeplayingvideogameswiththeirkids havemuchstrongerreal-liferelationshipswiththem.
4:
21IwishI'dstayedintouchwithmyfriends. Well,hundredsofmillionsofpeople usesocialgameslikeFarmVilleorWordsWithFriends tostayindailycontactwithreal-lifefriendsandfamily. Arecentstudyfrom[UniversityofMichigan]showed thatthesegamesareincrediblypowerful relationship-managementtools. Theyhelpusstayconnectedwithpeopleinoursocialnetwork thatwewouldotherwisegrowdistantfrom, ifweweren'tplayinggamestogether.
4:
50IwishI'dletmyselfbehappier. Well,hereIcan'thelpbutthinkofthegroundbreakingclinicaltrialsrecentlyconductedatEastCarolinaUniversity thatshowedthatonlinegamescanoutperformpharmaceuticalsfortreatingclinicalanxietyanddepression. Just30minutesofonlinegameplayadaywasenoughtocreatedramaticboostsinmood andlong-termincreasesinhappiness.
5:
14IwishI'dhadthecouragetoexpressmytrueself. Well,avatarsareawaytoexpressourtrueselves,ourmostheroic,idealizedversionofwhowemightbecome. YoucanseethatinthisalteregoportraitbyRobbieCooper ofagamerwithhisavatar. AndStanfordUniversityhasbeendoingresearchforfiveyearsnow todocumenthowplayingagamewithanidealizedavatar changeshowwethinkandactinreallife, makingusmorecourageous,moreambitious, morecommittedtoourgoals.
5:
49IwishI'dledalifetruetomydreams, andnotwhatothersexpectedofme. Aregamesdoingthisyet?
I'mnotsure, soI'veleftaquestionmark,aSuperMarioquestionmark. Andwe'regoingtocomebacktothisone.
5:
59Butinthemeantime,perhapsyou'rewondering, whoisthisgamedesignertobetalkingtous aboutdeathbedregrets?
Andit'strue,I'veneverworkedinahospice, I'veneverbeenonmydeathbed. ButrecentlyIdidspendthreemonthsinbed,wantingtodie. Reallywantingtodie.
6:
22Nowletmetellyouthatstory. Itstartedtwoyearsago,whenIhitmyheadandgotaconcussion. Nowtheconcussiondidn'thealproperly, andafter30daysIwasleftwithsymptomslikenonstopheadaches, nausea,vertigo,memoryloss,mentalfog. Mydoctortoldmethatinordertohealmybrain,Ihadtorestit. SoIhadtoavoideverythingthattriggeredmysymptoms. Formethatmeantnoreading,nowriting,novideogames, noworkoremail,norunning,noalcohol,nocaffeine. Inotherwords--andIthinkyouseewherethisisgoing-- noreasontolive.
6:
54Ofcourseit'smeanttobefunny, butinallseriousness,suicidalideationisquitecommon withtraumaticbraininjuries. Ithappenstooneinthree,andithappenedtome. Mybrainstartedtellingme,Jane,youwanttodie. Itsaid,you'renevergoingtogetbetter. Itsaid,thepainwillneverend.
7:
17Andthesevoicesbecamesopersistentandsopersuasive thatIstartedtolegitimatelyfearformylife,whichisthetimethatIsaidtomyselfafter34days-- andIwillneverforgetthismoment-- Isaid,Iameithergoingtokillmyself orI'mgoingtoturnthisintoagame.
7:
40Now,whyagame?
Iknewfromresearchingthepsychologyofgamesformorethanadecade thatwhenweplayagame--andthisisinthescientificliterature-- wetackletoughchallengeswithmorecreativity, moredetermination,moreoptimism, andwe'remorelikelytoreachouttoothersforhelp.AndIwantedtobringthesegamertraitstomyreal-lifechallenge, soIcreatedarole-playingrecoverygame calledJanetheConcussionSlayer.
8:
03Nowthisbecamemynewsecretidentity, andthefirstthingIdidasaslayer wascallmytwinsister--IhaveanidenticaltwinsisternamedKelly-- andtellher,I'mplayingagametohealmybrain, andIwantyoutoplaywithme. Thiswasaneasierwaytoaskforhelp.
8:
21Shebecamemyfirstallyinthegame, myhusbandKiyashjoinednext, andtogetherweidentifiedandbattledthebadguys. Nowthiswasanythingthatcouldtriggermysymptoms andthereforeslowdownthehealingprocess, thingslikebrightlightsandcrowdedspaces. Wealsocollectedandactivatedpower-ups. ThiswasanythingIcoulddoonevenmyworstday tofeeljustalittlebitgood, justalittlebitproductive. Thingslikecuddlingmydogfor10minutes, orgettingoutofbedandwalkingaroundtheblockjustonce.
8:
53Nowthegamewasthatsimple:
Adoptasecretidentity,recruityourallies, battlethebadguys,activatethepower-ups. Butevenwithagamesosimple, withinjustacoupledaysofstartingtoplay, thatfogofdepressionandanxiety wentaway.Itjustvanished.Itfeltlikeamiracle. Nowitwasn'tamiraclecurefortheheadaches orthecognitivesymptoms. Thatlastedformorethanayear, anditwasthehardestyearofmylifebyfar. ButevenwhenIstillhadthesymptoms, evenwhileIwasstillinpain,Istoppedsuffering.
9:
26Nowwhathappenednextwiththegamesurprisedme. Iputupsomeblogpostsandvideosonline,explaininghowtoplay. Butnoteverybodyhasaconcussion,obviously, noteveryonewantstobe"theslayer," soIrenamedthegameSuperBetter.
9:
40AndsoonIstartedhearingfrompeopleallovertheworld whowereadoptingtheirownsecretidentity,recruitingtheirownallies,andtheyweregetting"superbetter" facingchallengeslikecancerandchronicpain, depressionandCrohn'sdisease. EvenpeoplewereplayingitforterminaldiagnoseslikeALS. AndIcouldtellfromtheirmessagesandtheirvideos thatthegamewashelpingtheminthesameways thatithelpedme. Theytalkedaboutfeelingstrongerandbraver. Theytalkedaboutfeelingbetterunderstoodbytheirfriendsandfamily. Andtheyeventalkedaboutfeelinghappier, eventhoughtheywereinpain,eventhoughtheyweretackling thetoughestchallengeoftheirlives.
10:
23Nowatthetime,I'mthinkingtomyself,whatisgoingonhere?
Imean,howcouldagamesotrivialintervenesopowerfully insuchserious,andinsomecaseslife-and-death,circumstances?
Imean,ifithadn'tworkedforme, there'snowayIwouldhavebelieveditwaspossible. Wel
- 配套讲稿:
如PPT文件的首页显示word图标,表示该PPT已包含配套word讲稿。双击word图标可打开word文档。
- 特殊限制:
部分文档作品中含有的国旗、国徽等图片,仅作为作品整体效果示例展示,禁止商用。设计者仅对作品中独创性部分享有著作权。
- 关 键 词:
- TED 演讲